Belun field spirit old white-bearded man bringing luck and gold in folklore, fernflower press fern flower press fernflowerpress.com, dnd, monster, creature, beast, 5e, bestiary, by cr, homebrew, tome, guide, lore, stat blocks, tools, modules, legend, folklore

Belun

A spirit who appears in the fields as a lean, white-bearded old man with a large nose.
Type: fey Habitat: fields, wheat meadows, and forest edges Region: Witchwood

Lore

There's a very rare tale of how Old Man Belun appeared in the forest beside a group of lost travelers. After a brief conversation, the travelers set off with the old man, who leads them back to the road they had strayed from. Then he disappears without a trace, and they never see him again.

But more often, stories tell of how Belun appears to poor folk in or near wheat fields, especially those adjacent to forests. Noticing a poor person, Old Man Belun calls them over or beckons with his hand. If the person hesitates to approach, Belun himself comes up to them with an unusual request: he asks the poor soul to wipe his nose. A key characteristic of this spirit is that he's unafraid of daylight and can appear both day and night.

If the poor person complies and wipes his nose, Belun gives them a gold coin. Interestingly, the number of gold coins Belun gives can vary and depends on what the person uses to wipe his nose. If they use their hand, Belun pours out as many gold coins as can be carried in the palm. If they use a handkerchief, cap, or shirt, Belun doesn't hold back and pours out as many coins as can fit in the handkerchief, cap, or shirt.

There's an old saying: "He must have befriended Belun," meaning that something unexpectedly fortunate has happened to someone—a stroke of luck or, for example, a successful deal.

Stat block

Belun, the Field Spirit

Medium fey, neutral good

Armor Class 17 (natural armor)
Initiative +4
Hit Points 105 (14d8 + 42)
Speed 30 ft.

MOD
SAVE
str
14
+2
+2
int
16
+3
+3
MOD
SAVE
dex
18
+4
+4
wis
20
+5
+9
MOD
SAVE
con
16
+3
+3
cha
18
+4
+8

Saving Throws Wis +9, Cha +8
Skills Insight +9, Perception +9, Stealth +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened
Senses Darkvision: 60 ft., passive Perception 19
Languages Common, Sylvan; telepathy 60 ft.
CR 7
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