Duoksini dnd 5e demon for fern flower press fern flower press fernflowerpress.com - Medium head-crushing spirit custom stat block for 5E haunted banquet encounters, dnd, monster, creature, beast, 5e, bestiary, by cr, homebrew, tome, guide, lore, stat blocks, tools, modules, legend, folklore.

Duoksini

A spirit that appears as a child. It can crush a person, shattering the skull of anyone it dislikes.
Type: undead Habitat: haunted houses, banquet halls, plague-struck settlements Region: Korea

Lore

The monster’s name is a compound that neatly captures its nature. The first part, du-eok (두억), comes from an old phrase meaning “to press or crush the head.” The suffix ‑sini (시니) is a folk term for a spirit or ghost, shortened from sin-wi (신위, “spiritual presence”). Put together, the name literally describes the creature’s hallmark attack—crushing a human head.

The best-known tale of Duoksini appears in the story collection Cheonye-rok (천예록). It tells of an extravagant banquet at a noble yangban’s house where a strange boy of about fourteen suddenly appears and stands silently, hair disheveled. He is described as “fierce,” immovable—“like a mountain” against every attempt to chase him away. When the family realizes the visitor isn’t human, they drop to their knees and beg him to leave. The boy smirks and vanishes. No sooner has he gone than a deadly plague strikes the household, killing everyone who had shown him disrespect.

The story fuses two primal fears: plague and vengeful spirits. The boy is the wronged ghost, but the punishment he brings is disease. The chain is clear—disrespect invites a lethal epidemic. Duoksini isn’t a random killer; he’s an agent of retribution. He punishes those who challenge him yet responds to sincere supplication. That makes his violence a calculated form of supernatural justice—a lesson in humility before the unknown.

Traditional descriptions are sparse, stressing mood over detail. The most complete account shows only a teenage boy with wild hair and a “savage” look. The lack of clear features is deliberate: the fear lies in the uncertainty. He appears ordinary yet wields terrifying, inhuman power. His true form is left to the victim’s imagination, a kind of psychological torture that fits his link to crushing heads and causing madness.

Duoksini isn’t crafty; he’s a force of nature driven by pure, destructive rage. A loner manifesting as a boy, he defends his “territory” and strikes anyone who invades it or insults him. His motive is simple—punish disrespect.

Stat block

Duoksini, Head-Crushing Spirit

Medium undead, chaotic evil

Armor Class 17 (natural armor)
Initiative +4
Hit Points 198 (23d8 + 92)
Speed 0 ft., fly 40 ft. (hover)

MOD
SAVE
str
6
–2
–2
int
14
+2
+2
MOD
SAVE
dex
18
+4
+9
wis
19
+4
+9
MOD
SAVE
con
18
+4
+4
cha
21
+5
+10

Proficiency Bonus +5
Saving Throws Dex +9, Wis +9, Cha +10
Skills Insight +9, Intimidation +10, Perception +9, Stealth +9
Damage Vulnerabilities radiant
Damage Resistances acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities necrotic, poison
Condition Immunities charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 120 ft., passive Perception 19
Languages Common and one other language it knew in life
CR 14 (11,500 XP)
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