Mullo dnd d&d 5e fernflower press fern flower press fernflowerpress.com vampire spirit from Balkan Roma folklore, a vengeful unquiet corpse for tabletop RPG, dnd, monster, creature, beast, 5e, bestiary, by cr, homebrew, tome, guide, lore, stat blocks, tools, modules, legend, folklore

MULLO

A corpse that rises to torment those who wronged it in life, usually drinking their blood and devouring their flesh.
Type: Medium undead (shapechanger), neutral evil Habitat: Graveyards, Settlements Region: Serbia, Balkans

Lore

In the traditional lore of the Balkan and Eastern-European Roma, the word mullo stems from a Romance root simply meaning dead. However, within folklore, it refers specifically to those deceased individuals who have failed to find rest and have returned to the world of the living. Roma legends suggest that the boundary between life and death is semi-permeable, making death a potentially reversible state for spirits burdened by earthly tethering.

A corpse typically transforms into a Mullo due to the nature of its passing. A sudden, violent, or premature end is considered the primary cause, as the excess of negative energy traps the spirit on the material plane. Proper burial rites are also paramount; a body that is not meticulously prepared or a grave that is carelessly filled may invite the soul to re-inhabit the shell. Furthermore, the greed of the living can trigger a return if relatives keep the dead person's belongings rather than ritually disposing of them.

A Mullo is usually encountered dressed in white burial shrouds, with hair that has grown unnaturally long, reaching down to its feet. While it appears almost exactly as it did in life, it is always marked by at least one distinct physical anomaly that varies by region. This might be a missing pinky finger, animal-like ears, a distorted jaw, or even blazing red hair. These subtle deformities serve as the only visual cues that the person standing before you is a revenant.

Driven by the pain of its own death, a Mullo spends its existence hunting those connected to its demise or those it disliked while alive. They are relentless stalkers that can operate during both day and night, though they favor the cover of darkness for their more gruesome deeds. When a Mullo strikes, it typically strangles its victim with supernatural strength before drinking their blood and, in some cases, devouring their flesh to satisfy an insatiable, demonic hunger.

Stat block

MULLO

Medium undead (shapechanger), neutral evil

Armor Class 14 (natural armor)
Initiative +5
Hit Points 67 (9d8 + 27)
Speed 30 ft. (40 ft. in horse or ram form)

MOD
SAVE
str
16
+3
+3
int
11
+0
+0
MOD
SAVE
dex
16
+3
+5
wis
14
+2
+4
MOD
SAVE
con
16
+3
+3
cha
15
+2
+2

Saving Throws Dex +5, Wis +4
Skills Deception +4, Perception +4, Stealth +5
Damage Vulnerabilities -
Damage Resistances necrotic; bludgeoning, piercing, and slashing from non-magical attacks
Damage Immunities -
Condition Immunities charmed, poisoned
Senses darkvision 60 ft., passive Perception 14
Languages Common, Romani, the languages it knew in life
CR 4 (1,100 XP)
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