Strige dnd d&d 5e fernflower press fern flower press fernflowerpress.com vampire bird from Romanian folklore for tabletop RPG, dnd, monster, creature, beast, 5e, bestiary, by cr, homebrew, tome, guide, lore, stat blocks, tools, modules, legend, folklore

STRIGE

A vampire bird born from a witch's soul that attacks in flocks, piercing flesh with sharp beaks to drink blood.
Type: Medium undead (shapechanger), chaotic evil Habitat: Ruins, graveyards, isolated villages Region: Romania (Balkans)

Lore

The term strige goes back to the ancient Greek word strix, meaning a screeching night owl; the onomatopoeic root echoed the piercing cry of birds of prey. After its Roman Latinization, the word became strige, and by the 1st century CE it was already applied to female sorceresses able to change shape and drink blood.

From that Latin stratum the image spread across Europe and evolved into several regional forms: Romanian strigoi and strigoaica describe both living witches and undead vampires; Albanian shtriga keeps a parallel meaning; Italian strega narrowed to witch; Polish-Silesian strzyga became a two-souled demon. In Macedonia and Romania, the same name often refers to an ornithomorphic vampire rising after a witch's death.

Classical sources portray the creature as a hybrid dominated by avian features. The skull is disproportionately large, the eyes bulging and pupil-less, glowing yellow-red. The beak is long and needle-like; in Balkan accounts it can gleam like metal and slice skin with surgical precision. Wing color ranges from gray-white to inky-black membranes that partly resemble bat leather, enabling silent flight.

Legends of origin develop the idea of double-souled people: those born with two hearts or a double row of teeth who, after an early death, rise again because one soul departs while the second reanimates the body, creating a strige. Its hunting behavior is pack-based, cruel, and methodical, with victims often found exsanguinated and marked by clustered puncture wounds.

Stat block

STRIGE

Medium undead (shapechanger), chaotic evil

Armor Class 15 (natural armor)
Initiative +4
Hit Points 135 (18d8 + 54)
Speed 40 ft., fly 60 ft. (hover)

MOD
SAVE
str
18
+4
+4
int
12
+1
+1
MOD
SAVE
dex
18
+4
+8
wis
14
+2
+6
MOD
SAVE
con
18
+4
+8
cha
16
+3
+3

Saving Throws Dex +8, Con +8, Wis +6
Skills Deception +7, Perception +8, Stealth +8, Survival +6
Damage Vulnerabilities radiant, fire
Damage Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered or wrought-iron
Damage Immunities -
Condition Immunities charmed, exhausted, poisoned
Senses darkvision 120 ft., passive Perception 18
Languages the languages it knew in life (can understand but normally speaks only in raspy screeches)
CR 7 (2,900 XP)
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