Upyr restless undead flesh-and-blood predator from early Slavic folklore, fernflower press fern flower press fernflowerpress.com, dnd, monster, creature, beast, 5e, bestiary, by cr, homebrew, tome, guide, lore, stat blocks, tools, modules, legend, folklore

Upyr

Restless undead beings who prey upon human flesh and blood.
Type: undead Habitat: graveyards and abandoned settlements Region: Witchwood

Lore

The story of the Upyrs goes far back into the past. They were known as early as the 12th century; from this period, one can find the first records of these monsters.

In the early period, Upyrs were described and portrayed as malevolent spirits hostile to humans. Interestingly, at that time, all the deceased were divided into "good" ones—that is, spirits of the dead who had found peace but visited the living to help or protect them—and "bad" ones, with whom things were not so simple. It was believed that Upyrs were precisely the bad or, more accurately, evil spirits that emerged from the dead of foreign people, enemies from other tribes. The emphasis here should be placed on "spirits."

There is also an opinion that the word "vampire" entered European languages through Germany and is an altered form of the word "Upyr." The very origin of the vampire is a kind of evolution of the Upyr, as the Upyr is an undead monster, whereas the vampire always reflected the traits of the intelligentsia from the upper strata of society.

The word "Upyr" in ancient times meant "not committed to the fire." But over time, people stopped burning corpses; instead, the ritual of burying the dead in the ground became widespread. From this moment, Upyrs gradually ceased to be just spirits and became "risen" corporeal dead.Upyr. Evil Dead Man

Stat block

Upyr. Evil Dead Man

Medium undead, neutral evil

Armor Class 15 (natural armor)
Initiative +3
Hit Points 112 (15d8 + 45)
Speed 30 ft.

MOD
SAVE
str
18
+4
+4
int
10
+0
+0
MOD
SAVE
dex
16
+3
+3
wis
14
+2
+5
MOD
SAVE
con
16
+3
+3
cha
14
+2
+5

Saving Throws Wis +5, Cha +5
Skills Deception +5, Perception +5, Stealth +6
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Exhaustion, Charmed, Poisoned
Senses Darkvision 60 ft., passive Perception 15
Languages The languages it knew in life
CR 6
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