Furfur dnd 5e demon for fern flower press fern flower press fernflowerpress.com - Huge fiend with custom stat block for 5E storm and deception encounters, dnd, monster, creature, beast, 5e, bestiary, by cr, homebrew, tome, guide, lore, stat blocks, tools, modules, legend, folklore.

Furfur

Great Earl of Hell, storm chimera of deceit, celestial fire, and forced angelic guise.
Type: Demon Habitat: Infernal storms and ritual summoning circles Region: Netherworld

Lore

This demon bears the title of the Great and Mighty Earl of Hell, a rank that points to his considerable political and cosmological influence in the Netherworld. In Latin the name Furfur literally means “bran,” which in the medieval mind served as a metaphor for empty words and deceit. Some sorcerers also see it as a corruption of the Latin furcifer—“scoundrel” or “gallows-bird”—as well as a play on fur, “thief,” underscoring the spirit’s habit of stealing secrets and his inherently duplicitous nature.

His infernal, polymorphic body appears as a chimera: a huge antlered stag with the head, neck, antlers, and legs of the animal, a human torso, and powerful arms covered in coarse fur; membranous bat wings sprout from his back, and a flaming tail trails behind him, its brightness directly linked to the demon’s emotional state. The blazing tail ties him to celestial fire and lightning, and evokes comets—omens of disaster.

Furfur’s unique trait is his ability to assume the shape of an angel.

The metamorphosis, however, is never voluntary: he takes on the angelic guise only when summoned or coerced and held inside a magic triangle. This marks him as a fallen angel whose lofty, hidden nature surfaces only under the higher will of the mage. Despite the radiant appearance, his voice remains hoarse, a constant reminder of his fall and unalterably demonic essence.

Stat block

Furfur

Huge fiend (demon), chaotic evil

Armor Class 18 (natural armor)
Initiative +3
Hit Points 230 (20d12 + 100)
Speed 40 ft., fly 80 ft.

MOD
SAVE
str
23
+6
+11
int
18
+4
+4
MOD
SAVE
dex
17
+3
+8
wis
16
+3
+8
MOD
SAVE
con
21
+5
+10
cha
19
+4
+9

Saving Throws Str +11, Dex +8, Con +10, Wis +8, Cha +9
Skills Deception +10, Insight +9, Perception +9
Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from non-magical attacks
Damage Immunities poison
Condition Immunities poisoned
Senses truesight 60 ft., darkvision 120 ft., passive Perception 19
Languages Abyssal, Celestial, telepathy 120 ft.
CR 15 (13,000 XP)   Proficiency Bonus: +5
Find this creature’s full lore and stat block in the book