Jangjokchung dnd 5e demon for fern flower press fern flower press fernflowerpress.com - Korean long-legged subterranean insect custom stat block for 5E treasure-guardian encounters, dnd, monster, creature, beast, 5e, bestiary, by cr, homebrew, tome, guide, lore, stat blocks, tools, modules, legend, folklore.

Jangjokchung

Subterranean insects that instantly relocate when discovered. Said to guard hidden treasures.
Type: monstrosity Habitat: subterranean nests near mountains and caves Region: Korea

Lore

Jangjokchung (장족충) literally means “the long-legged insect.” In Korean folklore it is most often linked to Mt. Hwanggeumsan, the “Golden Mountain,” because that is where people claim to have seen it the most. One legend even says a dragon once lived in a cave inside the mountain and, over its long life, amassed an enormous hoard of treasure. It is that buried wealth—coins, relics, and rare artifacts—that draws Jangjokchung, which normally makes its nest underground.

No one really knows why the creature is attracted to precious metals and antiques. Some storytellers say it feeds on the energy or “aura” they give off, but reliable information is scarce.

A popular folktale centers on Choe Yeon, the illegitimate son of a nobleman. Hoping for a fresh start, he settled at the foot of Mt. Hwangnyeok and began building a house. One night a spirit appeared in his dream and told him, “Silver is buried in this ground—dig for it!” When Choe Yeon dug, however, he unearthed only a large, strange insect with very long legs and antennae. Horrified, he filled the hole back in. The spirit came again and scolded him for losing his nerve. Choe Yeon dug deeper; the Jangjokchung vanished, and in its place he found a cache of bricks and roof tiles—everything he needed to finish his home.

The moral seems clear: treasure isn’t always gold. If a traveler has searched long and wishes with a true heart, Jangjokchung may appear and guide them—though sometimes they’ll have to dig for it.

Stat block

Jangjokchung

Tiny monstrosity, unaligned

Armor Class 15 (natural armor)
Initiative +4
Hit Points 27 (6d4 + 12)
Speed 30 ft., climb 30 ft., burrow 15 ft.

MOD
SAVE
str
8
-1
-1
int
3
-4
-4
MOD
SAVE
dex
18
+4
+6
wis
14
+2
+2
MOD
SAVE
con
14
+2
+2
cha
6
-2
-2

Saving Throws Dex +6
Skills Perception: +4, Stealth +6, Survival +4
Damage Resistances bludgeoning, piercing, and slashing from non-magical attacks
Damage Immunities
Condition Immunities frightened, prone
Senses darkvision 60 ft., tremorsense 30 ft., passive Perception 14
Languages
CR 1/2 (100 XP)
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Find this creature’s full lore and stat block in the book