Kenmun dnd d&d 5e monster for fern flower press fern flower press fernflowerpress.com - moss-covered forest spirit with water saucer custom stat block for Dungeons and Dragons, dnd, monster, creature, beast, 5e, bestiary, by cr, homebrew, tome, guide, lore, stat blocks, tools, modules, legend, folklore.

KENMUN

A moss-covered forest spirit that loves transforming into animals and teasing travelers.
Type: Small fey, chaotic neutral Habitat: Forest Region: Japan

Lore

Kenmun is a yokai whose name literally means "Tree Person." Folklore paints him as a blend of two better-known spirits from southern Japan: the kappa and the kijimunaa. From the kappa he inherits the saucer-like hollow on the crown of his head, filled with water that stores his power; from the kijimunaa he takes the habit of nesting among the limbs of sacred trees-most often banyans and sea figs.

Kenmun's build is child-sized and wiry, his entire body covered in reddish or rust-colored fur. His arms and legs are unnaturally long-storytellers say that when he sits, his knees almost touch his face. The eyes are round and glossy, sometimes glowing red. One vulnerability never changes: if the water in the saucer atop his head is spilled or evaporates, the spirit loses all strength and fades away.

His domain is tied strictly to the archipelago's wild places. By day Kenmun hides in the thick canopies of banyans or sea figs; by night he slips to the shore to hunt fish and shellfish. Cutting down one of these trees without an offering invites a curse, for it is considered the spirit's home. In many tales he appears as a boundary guardian-materializing where village meets jungle to gauge how people treat the natural world.

One local legend claims Kenmun was once a seven-year-old boy who became a yokai after an unspecified tragedy, explaining his human-like intellect and emotional depth. This tragic origin adds a layer of melancholy to his otherwise mischievous nature, as he often seeks out the company of humans only to shy away or play tricks when they get too close.

Stat block

KENMUN

Small fey, chaotic neutral

Armor Class 15 (natural agility)
Initiative +3
Hit Points 40 (9d6 + 9)
Speed 35 ft., climb 35 ft., swim 25 ft.

MOD
SAVE
str
13
+1
+1
int
11
+0
+0
MOD
SAVE
dex
17
+3
+5
wis
15
+2
+4
MOD
SAVE
con
12
+1
+1
cha
12
+1
+1

Saving Throws Dex +5, Wis +4
Skills Acrobatics +5, Athletics +4, Stealth +7, Survival +4
Damage Resistances bludgeoning, piercing, and slashing from non-magical attacks
Damage Immunities -
Condition Immunities -
Senses darkvision 60 ft., passive Perception 12
Languages Common, Sylvan, Aquan
CR 1 (200 XP)
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