Kijo dnd d&d 5e monster for fern flower press fern flower press fernflowerpress.com - demonic female spirit shapechanger custom stat block for Dungeons and Dragons, dnd, monster, creature, beast, 5e, bestiary, by cr, homebrew, tome, guide, lore, stat blocks, tools, modules, legend, folklore.

KIJO

A female demon who gained power through years of suffering or malice.
Type: Medium fiend (shapechanger), chaotic evil Habitat: Mountains, Forest Region: Japan

Lore

Kijo is written with the characters 鬼女 and literally means "demon-woman." In Japanese folklore the word refers to a woman whose soul, under the pressure of extreme emotion, has turned into a demonic being. Unlike the classic oni, who serve as executioners in the afterlife, a kijo almost always operates in the world of the living-driven purely by personal grievance or hatred.

Folklore distinguishes two stable models within the category. The classic kijo is a relatively young or adult woman who becomes a demon through jealousy or witchcraft. The other model is the onibaba, literally "demon crone," linked to more brutal forms of survival, cannibalism, and madness. In both cases, the bodily transformation reflects a deep moral-psychological demonization.

In appearance a kijo keeps a human silhouette, letting her pass unnoticed, yet her true form is defined by sudden, striking ugliness. A wide leer, razor-sharp teeth, and a sullen, twisted face all point to rage born of human tragedy. Disguise remains her primary tactic; she can appear as a beautiful court lady, a helpless traveler, or a kindly old woman to deceive those she targets.

Legends also describe extraordinarily long hair-up to five feet, wildly tangled-along with massive hook-shaped claws that can gouge even stone, and eyes that flare with a sinister gleam the moment she attacks. Horns may be present, though smaller than an oni's, because a kijo values stealth and the element of surprise over raw, intimidating displays of power.

Stat block

KIJO

Medium fiend (shapechanger), chaotic evil

Armor Class 16 (natural armor)
Initiative +5
Hit Points 88 (16d8 + 16)
Speed 40 ft., climb 20 ft.

MOD
SAVE
str
14
+2
+2
int
12
+1
+1
MOD
SAVE
dex
20
+5
+7
wis
16
+3
+5
MOD
SAVE
con
12
+1
+1
cha
18
+4
+4

Saving Throws Dex +7, Wis +5
Skills Deception +6, Insight +5, Perception +5, Stealth +7
Damage Resistances bludgeoning, piercing, and slashing from non-magical attacks
Damage Immunities -
Condition Immunities charmed, poisoned
Senses darkvision 60 ft., passive Perception 15
Languages Common, Infernal, Sylvan
CR 4 (1,100 XP)
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