Leonard dnd 5e demon for fern flower press fern flower press fernflowerpress.com - Huge fiend with custom stat block for 5E infernal sabbath encounters, dnd, monster, creature, beast, 5e, bestiary, by cr, homebrew, tome, guide, lore, stat blocks, tools, modules, legend, folklore.

Leonard

Grand Master of sabbaths and polymorphic overseer of infernal witchcraft.
Type: Demon Habitat: Sabbaths, cursed forests, infernal circles Region: Netherworld and haunted wilds

Lore

Within the vast and grim pantheon of infernal entities, Leonard is classified as a first-order demon and bears a host of titles that mirror his influence: Grand Master of witches’ sabbaths, Chief Inspector of black magic and sorcery, as well as Marquis and Knight of the Order of the Fly. In Jacques-Auguste-Simon Collin de Plancy’s “Infernal Dictionary” he appears under the name “The Black Man.”

His true form is that of an anthropomorphic goat: from the waist up, a torso covered in coarse hair. The demon’s head is a terrifying sight—a black human or chimeric face (sometimes described with fox-like features) crowned by three massive horns. The central horn is often used as a sacred tool to brand new acolytes who devote themselves to the black arts. Leonard’s eyes are said to blaze—bloodshot—casting a dim infernal glow that slices through the night.

One of the most bizarre anatomical features of the Grand Master is a second face located on his buttocks. At the climax of a witches’ sabbath, Leonard’s followers must perform the ritual Osculum Infame (the Shameful Kiss), kissing this second face as a sign of absolute submission while holding lit green candles.

Leonard commands polymorphism: he assumes the shape of an old legless tree trunk to blend into forests, a soldier in a green uniform with a bow and quiver to seduce women, a giant raven for aerial scouting, a large black hound for pursuit, and a colossal black bull for battering charges.

Stat block

Leonard, The Black Man

Huge fiend (demon), chaotic evil

Armor Class 21 (natural armor)
Initiative +5
Hit Points 492 (24d20 + 240)
Speed 50 ft., fly 80 ft. (hover), climb 40 ft.

MOD
SAVE
str
24
+7
+7
int
22
+6
+6
MOD
SAVE
dex
20
+5
+13
wis
22
+6
+14
MOD
SAVE
con
24
+7
+15
cha
26
+8
+16

Saving Throws Dex +13, Con +15, Wis +14, Cha +16
Skills Arcana +14, Deception +16, Insight +14, Perception +14, Persuasion +16, Stealth +13
Damage Resistances cold; fire; necrotic; bludgeoning, piercing, and slashing from magic weapons
Damage Immunities lightning, poison, psychic; bludgeoning, piercing, and slashing from non-magical attacks
Condition Immunities charmed, exhaustion, frightened, poisoned
Senses truesight 120 ft., passive Perception 24
Languages all, telepathy 120 ft.
CR 25 (75,000 XP) Proficiency Bonus: +8
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