Praestigiatores dnd 5e demon for fern flower press fern flower press fernflowerpress.com - Medium fiend with custom stat block for 5E illusion and deception encounters, dnd, monster, creature, beast, 5e, bestiary, by cr, homebrew, tome, guide, lore, stat blocks, tools, modules, legend, folklore.

Praestigiatores

Infernal illusion-master who twists perception, truth, and faith itself.
Type: Demon Habitat: Ruins, dungeons, forests, and swamps Region: Places where reality blurs

Lore

Praestigiatores, from the Latin for “conjurers,” “deceivers,” or “illusion-makers,” is known as a master of optical distortions, a crafter of false marvels, and a manipulator of human perception. His role is to serve dark sorcerers and seduce mortals with deceptive visions. Satan, the “father of lies,” is regarded as the demon’s ultimate ruler, so a praestigiator’s work targets the very idea of truth and faith, while other demons might focus, say, on war or plague.

Being purely spiritual, praestigiators have no fixed biological form, yet they can gather temporary shells from fog, smoke, and moisture—what ancient sorcerers called “the coagulation of darkness.” Their true shape is described as a ragged wound in the dark, packed with eyes and teeth, anthracite-black with a violet shimmer along the edges. The eyes emit a hypnotic glow, and jaws and claws jut from the mass. When forming a humanoid body, the demon sprouts asymmetrical horns, webbed wings, and a whip-like tail that leaves necrotic burns on its victims.

Legend says these spirits were once angels charged with the beauty of creation and optical phenomena. Desiring to create alongside God, they were cast out of Heaven and left with only the power of distortion.

On earth they prey on human consciousness and favor places where reality and fiction blur: city ruins and defiled temples, dungeons and labyrinths, trackless forests and swamps.

Stat block

Praestigiatores

Medium fiend (demon), chaotic evil

Armor Class 17 (natural armor)
Initiative +6
Hit Points 165 (22d8 + 66)
Speed 40 ft., fly 60 ft. (hover), climb 30 ft.

MOD
SAVE
str
14
+2
+2
int
18
+4
+9
MOD
SAVE
dex
22
+6
+11
wis
16
+3
+8
MOD
SAVE
con
16
+3
+3
cha
20
+5
+10

Saving Throws Dex +11, Int +9, Wis +8, Cha +10
Skills Deception +15, Insight +8, Perception +8, Stealth +11
Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from non-magical attacks that aren’t silvered
Damage Immunities poison
Condition Immunities poisoned
Senses truesight 120 ft., passive Perception 18
Languages Abyssal, Common, telepathy 120 ft.
CR 13 (10,000 XP)   Proficiency Bonus: +5
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