Samael dnd 5e demon for fern flower press fern flower press fernflowerpress.com - Gargantuan celestial fiend with custom stat block for 5E apocalyptic encounters, dnd, monster, creature, beast, 5e, bestiary, by cr, homebrew, tome, guide, lore, stat blocks, tools, modules, legend, folklore.

Samael

Poisoned Angel of absolute judgment, seduction, and infernal execution.
Type: Celestial fiend Habitat: Infernal courts and cosmic battlefields Region: Heavenly and infernal thresholds

Lore

The name Samael literally means “Poisoned Angel”: the root sam denotes poison, while the suffix el marks divine origin. The name mirrors his role as the heavenly executioner who carries out absolute justice. Over the ages, he has traveled the road from a servitor angel to a supreme demon and an independent wellspring of evil.

Samael can assume several shapes. In his angelic form he has eight wings, and his body is studded with countless glowing eyes. These eyes cover him from head to toe, symbolizing his status as the ultimate accuser and prosecutor—no sin can hide from Samael’s gaze. A single look from him can burn or drive a mortal insane. The second, anthropomorphic form serves to seduce and manipulate humans: a handsome, elegant youth with long red hair, pale skin, and crimson eyes, dressed in red garments or armor.

The third, demonic form is described as a monstrous serpent with a lion’s head, combining the lion’s fury with the serpent’s cunning. In battle his angelic and demonic aspects may fuse: his wings sprout razor-sharp barbs, and his feathers harden like steel, turning into lethal daggers that drip with infernal fire.

According to ancient legends, Samael was born out of a cosmic catastrophe. The aeon Sophia (Wisdom) desired to create offspring by herself, without the male principle (Spirit). The result was a malformed, blind god with a lion’s face and a serpent’s body. Ignorant of anything above himself, Samael imagined he was the only God. Thus he became the first sinner in the heavens.

Stat block

Samael

Gargantuan celestial (fiend), lawful evil

Armor Class 22 (natural armor)
Initiative +7
Hit Points 554 (27d20 + 270)
Speed 50 ft., fly 150 ft. (hover), teleport 200 ft.

MOD
SAVE
str
30
+10
+10
int
26
+8
+15
MOD
SAVE
dex
24
+7
+14
wis
26
+8
+15
MOD
SAVE
con
28
+9
+16
cha
30
+10
+17

Saving Throws Dex +14, Con +16, Int +15, Wis +15, Cha +17
Skills Arcana +15, Deception +17, Insight +15, Perception +15, Persuasion +17, Religion +15, Stealth +14
Damage Resistances cold; lightning; necrotic; radiant
Damage Immunities fire, poison
Condition Immunities blinded, charmed, frightened, poisoned
Senses truesight 120 ft., passive Perception 25
Languages all, telepathy 120 ft.
CR 24 (62,000 XP) Proficiency Bonus: +7
Find this creature’s full lore and stat block in the book